Ugo Angeletti is a New York–based CG Generalist with experience across commercials, episodic work, and research. He specializes in technical effects, procedural systems, and dynamic simulations: particles, fluids, destruction, rigid bodies, and plants.
Alongside FX, his background spans modeling, look development, lighting, and compositing.
His main toolsets are Houdini and X-Particles, with Nuke and Resolve for compositing and grading.